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INI File  |  1999-09-29  |  1KB  |  96 lines

  1. [track]
  2. id=1
  3. NAME=PRACTICE MODE
  4. horizon=500.000000
  5. FOGDISTANCE=300
  6. FOGCOLOUR=91 62 15 128
  7. shadowdirection=0.000000 -1.000000 0.000000
  8. cd=4
  9. route=route1.csv route2.csv 00
  10. maphighlight=4
  11.  
  12.  
  13. backdrop=backdrop.dff
  14. backorder=3 2 6 4 5 1
  15. backsky=2
  16. backskyhi=6
  17. backadditive=5 2 6
  18. skyscrollx=20
  19. skyhiscrollx=50
  20. skyhiscrolly=4
  21. skytexsize=375
  22. skyhitexsize=375
  23. CHARTEXSCALE=1
  24.  
  25. ;Race
  26. racetype=none
  27.  
  28. [crowd]
  29. default=1
  30. 0=crwdlp0.wav
  31. 1=crwdlp1.wav
  32. 2=crwdlp2.wav
  33. 3=crwdlp3.wav
  34. 4=crwdlp4.wav
  35.  
  36. [collision sounds]
  37. sound=1 BoardHt1.wav
  38. sound=2 BHConcrt.wav
  39. sound=3 BHGravel.wav
  40. sound=4 ContHit.wav
  41.  
  42.  
  43. [TEXTURES]
  44. Hitsound=2
  45. texture=stage
  46. Hitsound=4
  47. texture=Supwall
  48. Hitsound=2
  49. texture=tankide3
  50. Hitsound=2
  51. texture=tanksid2
  52. Hitsound=2
  53. texture=tside1
  54. Hitsound=2
  55. texture=wall.HI
  56. Hitsound=3
  57. texture=arrow
  58. Hitsound=2
  59. texture=Blueblk
  60. Hitsound=2
  61. texture=Bowl
  62. Hitsound=2
  63. texture=check
  64. Hitsound=2
  65. texture=floor
  66. Hitsound=4
  67. texture=leg
  68. Hitsound=3
  69. texture=ramp
  70. Hitsound=3
  71. texture=ramp2
  72. Hitsound=3
  73. texture=rampmip
  74. Hitsound=2
  75. texture=rdchev
  76. Hitsound=3
  77. texture=sand2
  78. Hitsound=2
  79. texture=sgrid
  80. Hitsound=2
  81. texture=walls
  82. Hitsound=2
  83. texture=wall2
  84. Hitsound=2
  85. texture=WallHI
  86. ground=0
  87. glue=1
  88. bounciness=0.0
  89. steering=1.5
  90. visible=FALSE
  91. texture=swall
  92. Hitsound=2
  93. texture=Chevfade
  94. Hitsound=3
  95. texture=consand
  96.